This is the unofficial species pack called Electroids. Its one of the largest species-packs in the workshop.
Electroids was made with/for WindowsOS. Mac/Linux should work too.
Electroids Species (Basics)
- They live on a colony type called "Aurora-Habitat" in the orbit of stars or black holes.
- Aurora-Habitats have different districts & modifiers dependent on the star type.
- Pops cost energy, but no food or consumer goods.
- Note: Some jobs still cost a bit food or consumer goods, for mod compatibility.
(otherwise I have to overwrite many Vanilla files)
- Can not survive on other planets, when playing with one of the Electroid origins. When using this species without an Electroid origin, they can live on normal worlds as well.
5 Origins
Discover new unique origins! Colonize the orbit of stars or black holes, use a nebula for your advantage, or try to escape a dying star. Bring an Electroid multispecies empire to glory and prosperity or... maybe play as
extradimensional invaders?
Details: Electroid Origins (Steam-Link)
10 Civics
Civics form your government, and the way how you change the galaxy. Use new bonuses & mechanics for your advantage - like devouring the galaxy, improve your ships, unlock new mechanics & more.
Details: Electroid Civics (Steam-Link)
11 Traits
Electroids are as unique as their traits. Modify this special species with very different traits to combine bonuses and new mechanics of civics & origins.
Details: Electroid Traits (Steam-Link)
3 Perks
- Centrifugal Horror
Lets you build a new kind of colossus. For each killed enemy pop you receive 0.25 pop of your own species on your capital (rounded). Generates also some unity.
- Burnout
Turn your pops into powerful beings, but expect a dangerous risk...
- Artificial Quasar
Create the brightest "star" and use it as home!
New Fallen Empire
If lucky, you will encounter a new fallen empire variant called
Realm of Nova. Leave them alone and they will not harm you. However, their systems have a valuable prize - but be ready to face their extraordinary strong fleets.
If using ethic mods like BugBranch, use this
compatibility mod (Steam Link) to ensure the FE receives the correct character.
3 Shipsets
The mod adds the 3 ship designs of the "Unbidden" crisis in the colors blue, orange & green. They are taken from Vanilla, so megastructures do not have any specific design right now. In the empire creation you can see them called as Unbidden (blue), Vehement (green) & Aberrant (orange).
(Preview of them in the mod screenshot gallery.)
Portraits
I added some basic portraits to the mod. I want to add more later because creating them is for me harder than creating the rest of the mod (& I didnt want to add some static PNG portraits).
Namelists
The mod adds some new names for the empire creation & new leaders. Most of them are from the existing Extradimensionals.
Bugs & Mod info
- Was made on/for WindowsOS. If Linux/Mac have a problem, tell me.
- This mod is compatible with many mods and works in multiplayer.
- Balancing is not perfect, because this species plays very different.
IMPORTANT: Some jobs still have consumer goods or food as upkeep - why?:
For mod compatibility. Changing all pops and jobs would require to overwrite a lot files.
This could break with other mods & would require a lot of time to repair after Stellaris updates.
Mod Showcase (Video)
The YouTuber
Michael~ made a great video about this species pack. Leave him a like for his work!
YouTube: Electroids Species Pack Mod Showcase
My other mods: