This is the new midgame crisis called Replicators.
PLEASE READ: This mod is an ALPHA BUILD. Some content/localisation is not done.
Reason = limited time of the MODJAM contest (+personal life :D).
However, the current content works. I have important plans for this mod, and even plan 2 other variants of this crisis (inbuilt with menu options).
How to spawn them:
In a normal game: Set a midgame date, start the game. They will spawn 1-2y after midgame.
Console command: Type
effect begin_crisis_replicators = yes and press enter.
How do they attack?:
Replicators have a "level", visible in the situation-log.
- their reinforcements spawn every 5-years, and their quantity depends on their level
- they replicate, so the level rises up every 5-years
- players can decrease the level with attacks/missions
- if not attacked, they are neutral to you/others
- they hack empires via situation
The longer they stay alive & if the player(s) does nothing = they become stronger/more!
Endings:
Yes, this crisis has different endings!
- the crisis has 4 different endings
- each one must be unlocked with quests in their diplomacy window (only one every run!)
- endings unlock new unique advantages for your empire
Difficulty:
- Replicators scale up in difficulty, they have a "level" visible for all empires (situation log)
- their start level depends on the amount of passed years (counting from 2200 on)
- the higher their starter level, the better they scale up (good for high midgame setups)
- will in later releases react to installed mods, example scaling up in power much more
STELLARIS MODJAM 2022:
Mod Collection: MODJAM Collection
Mod Voting: MODJAM Collection ("Replicators by Exakan")
Thanks for supporting me :)
My other mods: