This is a simple but effective killcounter for Stellaris.
Please read the description before you ask, thanks!
Player statistics
Ships: all ships you have lost or killed in any form of combat (versus other ships, starbases, guardians..)
Pops: all pops you have killed via bombardment, colossus attacks (cracker, neutron sweep..), purge or planetary invasions
Worlds: all worlds you have destroyed with a colossus
Empires: when you kill an entire empire via war or similar (doesnt work for all things)
IMPORTANT: At the start of the game the killcounter will show sometimes killed ships, this is normal. Space fauna (Space Amoeba etc.) count as ships too, and they often get killed from other empires/Fallen Empires.
Global / galaxy statistics
It tracks ALL the things above + the kills/losses of other empires.
Compatibility
- This simple mod works with all other mods. Things that kill ships, pops or worlds in modded ways might do not add to the counter.
- Custom modded ships add to the counter as long as they kill other ships or die in combat versus other ships/starbases etc.
- Modded "superweapons" (shooting megastructures) like in DarkSpace or Gigastructures do not add to the counter right now, but maybe in the future.
- Custom modded colossus weapons (which kill pops) do not add to the killcounter, except for DarkSpace.
Note for modders: This mod overwrites a few Vanilla events: planet_destruction.100, planet_destruction.200, planet_destruction.300, planet_destruction.700. These are planet-killer events (colossus > on_actions), I added an effect for the "Worlds destroyed"-counter.
The global flag
darkspace_kk_installed is active when using this mod (for trigger checks).
FAQ
Savegame?: Yes. Wait for the next ingame year to finish and then check your situation-log.
Works in multiplayer?: Yes
For all empires?: It works for all empires, even for newly created empires (AI or player).
Achievements?: No, thats sadly not possible.
You like the mod? - Please upvote if you want to support me and the mod! :)
My other mods: