Stellaris Version: 4.0
Overview
This mod re-adds basic resource districts and basic resource support zones to your Ecumenopolis. Additionally, it adds colony designations
which can be can be used with planetary automation. Planetary automation is current not working, will be updated at a later time.
I don't plan to actively update this mod, but will try to keep it updated with Stellaris. For a more balanced mod which I am actively updating, check out
More Specialized Zones.
Districts
Generator
- Uncapped Generator Districts
- 200 Technician Jobs per District
- Energy Zone adds 300 more Technician Jobs per District
- Allows all Zones Accepted by Generator Districts
Farming
- Uncapped Farming Districts
- 200 Farmer Jobs per District
- Farming Zone adds 300 more Farmer Jobs per District
- Allows all Zones Accepted by Farming Districts
Mining
- Uncapped Mining Districts
- 200 Miner Jobs per District
- Mining Zone adds 300 more Miner Jobs per District
- Allows all Zones Accepted by Mining Districts
Designations
Allows the rural designations for Ecumenopoli which act as the normal ones do. Once planetary automation is fixed, I plan to update this mod to handle that.
Requirements
No requirements!
Compatibility
The main part of this mod, adding arcologies, doesn't modify any vanilla files so it should work with most other mods as long as they don't modify Ecumenopoli. However, the designations and planetary automation do modify some vanilla files so if you are worried about that, just have those mods load after this mod. In that case, the planetary automation might not work properly but I believe the new arcologies should still be there.
Current In-Built Compatibility
My Other Mods