The Local Cluster
The Local Cluster adds a new system initializer that places several of humanity’s nearest stellar neighbours into a single, flavour-rich starting system. With custom planet names and objects to make it feel humanised and "Lived In" rather than blank. The result is a dense, lore-friendly “local cluster” — a compact stellar neighbourhood inspired by real astronomical observations, adapted for gameplay and exploration.
This system includes:
- Sol
- Alpha Centauri
- Barnard’s Star
- Sirius
- Epsilon Eridani
While the systems are not to scale and orbital mechanics are intentionally simplified, it offers a unique and immersive alternative to the Vanilla Sol start, blending semi-realistic inspiration with Stellaris’ galaxy generation.
Ideal for players who enjoy flavourful starts, nearby exploration opportunities, and a touch of grounded sci-fi without sacrificing playability.
Orbits have been compressed, very simplified and ordered in a stellaris friendly manner - This is a fun, flavourful system, not a scientific simulation / astrophysics dissertation. So please dont expect "Realism" ( Its genuinely impossible with the scope of the Games engine).
Compatibility
The System is separate from vanilla but may act funny with other mods that change star generation and empire generation. Also some funny results using other origins.
Feedback & Requests
If you notice:
• Missing features
• Compatibility issues
• Mods you’d like explicitly supported
Then click this banner for access to the stellaris modding den, You can find my channel at '#red-skulls-ascended-emporium'
My other mods:
Feature Preserver
Sol Ascended