StellarStellaris
Introduction:

This mod is a bloat-free way to simply add new planets to your galaxy. There are nearly 100 of them! New worlds has no balance changes and very few moving pieces. A good choice for a Vanilla+ modlist.



There are no origins. No civics. No traditions. No arcologies. No species traits. No mega-structures. No decisions. No resources. No story events. No new mechanics. No weird balance decisions.

No game-play or CPU performance hit whatsoever.

Just New Worlds!

🌏How it Works:

The new worlds are themed in what I think is the simplest approach, which will be familiar to users of other planet mods already on the workshop: Each planet class (E.g Alpine, Arid, Tropical) now can be found in several new variants.

For example there are now Coral, Whirlpool and Depths worlds, all of which are varieties of Ocean World.

There are Junk, Irradiated, Graveyard and Shadow Worlds, all of which are varieties of Tomb world.

(To name a few.)

The planets are skins: They have vanilla game-play/habitability/terraforming and exist to provide new flavour, themes and richer storytelling as the story of your galaxy unfolds.

Petrified forests, bio-luminescent jungles, giant mushrooms, epic canyons, rich safaris, sprawling webs, snowy forests, haunted glades, flowering fields, there is a lot to find.


Let me know which ones you like or that your aliens live on!

🎨New Surface Art:


  • All the new worlds each feature three unique UI elements.
  • First, a scrolling image of the surface of the planet behind your governor and pops in the side view.
  • Second, a different artwork for the lower area where you build districts
  • Third, unique backgrounds for all your buildings.


🖼️Planet Models:


  • Worlds are also given their own physical planet model appearance.
  • Base textures are 2k quality - familiar from the "Immersive Galaxy" series!
  • For example, the "Sanguine" world, with blood-red seas, will have actual red seas visible from orbit.

  • Planets in this mod have also variable lengths of day.
  • Some spin very fast, some much slower, some spin clockwise, some counterclockwise!

  • New textures for other celestial bodies such as molten worlds (there are 75 gas giants!).
  • You can read about IG here and find further information about how it is used in this mod in the "Compatibility" thread below.


☁️Extreme Weathers:


  • Some worlds exhibit "Extreme" or otherwise persistent weather.
  • These weathers shape the planet and are a huge part of their identity.
  • Examples include the Tempest World, with raging waters, the Lightning World, with echoing thunder, the Mist World, shrouded in a dense layer of fog.
  • There are more, but I won't spoil them all.
  • These worlds have unique names and cannot be weather manipulated (until you terra-form.)

  • All other worlds can experience regular weathers.
  • You can have a "Canyon Fog World" or a "Canyon Dust World" and with weather manipulation make a "Canyon Rain World" and so on.


⚠️Other Features


  • City landscapes are largely vanilla in appearance, this means they are always high quality and are highly compatible with all city sets (including modded), which is not always true for planet variety mods.
  • There are a couple of fancy city scapes from Piets "Uncharted Worlds".
  • You can combo this mod with other planet mods to mix and match their city art with my side/bottom panels.


📜Full Documentation

As with all my mods, full documentation is available on this public spreadsheet. It lists all the worlds in the mod so far, their implementation progress, and some new types I'd like to add in future releases.

Recommendations & Compatibility


  • This of course is an addon to "Planet View" and, like all my mods, requires "WP's Library" also.
  • I made the custom home-world select screen with UIOD in mind. (Not technically required, but looks good to have. Load it above this.)
  • Check the collection at the top for my other mods load order details.
  • For other compatibility advice and recommendations check the collection at the top of this workshop page.


Special Thanks / Credits:


  • Many thanks to PD, RS:NF, ATW, and any other planet mods of the past who have each inspired me in their own ways.
  • To the long missing Dwaine for "Immersive Galaxy"
  • Piet for "Uncharted Worlds"
  • And to that guy who worked with me on many of the planet descriptions!



TitleWP's New Worlds (4.1)
Steam ID3297007733
Steam App281990 (steamDB)
Steam Manifest/UGC6224131222967193061
Creator SteamID76561198000413229
Steam Created2024-07-26T09:49:30+00:00
Steam Updated2025-10-15T22:05:05+00:00
Steam Updated relative362.1 days ago
Revision #43
Revision archived?NO!
Revision file date
Tracked Steam files7
Tracked mod files0
Mod size2.8 GB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
WP's New Worlds (4.1) 43 NO 2.8 GB 2026-10-10 07:49:09 2026-10-10 23:05:01
WP's New Worlds (4.1) 23 NO 2.8 GB 2026-10-10 07:49:09 2025-10-15 22:05:01
WP's New Worlds (3.14) 22 NO 3.27 GB 2026-10-10 03:53:48 2025-10-15 21:05:01
WP's New Worlds 21 NO 3.27 GB 2026-10-10 00:57:18 2025-02-03 03:05:03
WP's New Worlds 20 NO 3.27 GB 2026-10-10 00:55:59 2024-07-29 19:05:01
WP's New Worlds 19 NO 3.27 GB 2026-10-10 00:55:40 2024-07-29 15:05:01
WP's New Worlds 18 NO 3.27 GB 2026-10-10 00:44:38 2024-07-29 13:05:02
WP's New Worlds 17 NO 3.27 GB 2026-10-10 00:30:46 2024-07-28 03:05:01


Mod File inventory

Path Extension File Count File Size