Entirely Rewritten for Stellaris 4.4!
Adds
8 New Cosmogenesis technologies unlocking the ability to construct unique and powerful Fallen Empire buildings
Technologies
Arcane Administration
Requires Galactic Administration and Cosmogenesis Level 4*
- Grants an extra civic slot
- Unlocks a higher tier "Arcane" capital
[list]
- Arcane Palace for Individualist Empires
- Arcane Control Center for Machine Intelligences
- Arcane Nucleus for Hive Minds
- Resort Palace for Resort Worlds
Upgrading to an Arcane capital requires 8000+ pops on a planet (5000+ for Resort)
[/list]
Required to unlock several other new technologies
Transcendent Space Habitation
Requires Arcane Administration and Advanced Space Habitation (Level 3 Habitats)
- Provides an extra district to habitats
- Acts as an Arcane Capital for habitats
Empyrean Temple
Requires Fractal Administration Processes (Level 1 Cosmogenesis Administration) and Cosmogenesis Level 4*
- Upgrades to Phased Empyrean Shrine
- Produces 100 Unity, 50 Society Research
- Provides 300 Telepath Jobs (if empire has the appropriate tradition perk)
- Provides 120 Augur of the Shroud jobs (with 25% workforce automation)
Phased Empyrean Shrine
Requires Arcane Administration
- Can only be built on planet with an Arcane Capital
- Produces 100 Unity, 50 Society Research, and 10 Zro
- Provides 600 Telepath Jobs (if empire has the appropriate tradition perk)
- Provides 300 Augur of the Shroud jobs (with 50% workforce automation)
Master Repository
Requires Quantum Innovation Nexus (Level 1 Cosmogenesis Labs) and Cosmogenesis Level 5*
- Upgrades to Master Archive
- Produces 40 of each type of research
- Provides 300 of each research job (with 25% workforce automation)
- Provides 500 Archivist Jobs (with 25% workforce automation)
Master Archive
Requires Arcane Administration
- Can only be built on planet with an Arcane Capital
- Produces 100 of each type of research
- Provides 600 of each research job (with 50% workforce automation)
- Provides 1000 Archivist Jobs (with 50% workforce automation)
Glacial Cryo-Chamber
Requires Cosmogenesis Level 4*
- Upgrades to Eternal Cryo-Chamber
- Provides 300 Biologist Jobs (with 25% workforce automation)
- Increases biological species trait points by 1
- Increases leader lifespan by 10 years for organic empires
- Increases biology research speed by 5%
- Reduces planet housing usage by 10%
- Reduces planet organic pop upkeep and amenities usage by 10%
Eternal Cryo-Chamber
Requires Arcane Administration
- Can only be built on planet with an Arcane Capital
- Provides 600 Biologist Jobs (with 50% workforce automation)
- Increases biological species trait points AND trait picks by 1
- Increases leader lifespan by 20 years for organic empires
- Increases biology research speed by 10%
- Reduces planet housing usage by 20%
- Reduces planet organic pop upkeep and amenities usage by 20%
Installing
Alpha Fallen Empire Buildings allows the Master Archive, Phased Empyrean Shrine, and Eternal Cryo-Chamber to be upgraded further with more technologies
Installing
Ancient Cache of Technologies also adds two more Fallen Empire buildings to research:
Dimensional Pillar
Requires Cosmogenesis Level 5*
- Upgrades to Dimensional Pylon
- Produces 10 Dark Matter and 10 Dark Energy (if researched)
- Increases Dark Matter storage capacity by 5000
Dimensional Pylon
- Produces 15 Dark Matter and 15 Dark Energy (if researched)
- Produces an additional 10 Dark Matter and 10 Dark Energy if the planet has an Enigmatic Capital (Delta-Tier or greater)
- Increases Dark Matter storage capacity by 10000
- Increases Dark Energy storage capacity by 5000
*Note: Cosmogenesis Level requirements can be bypassed by also taking the Enigmatic Engineering Ascension Perk
Mod Compatibility
Compatible with
Gigastructural Engineering,
Ancient Cache of Technologies,
Alpha Fallen Empire Buildings, and
Reverse-Engineer Fallen Empire Technology, probably compatible with a lot of other mods
Mod Overwrite Details
Overwrites the following buildings:
(These are only overwritten to allow them to upgrade into the new buildings)
building_system_capital
building_machine_system_capital
building_hive_major_capital
building_hab_system_capital
building_resort_major_capital
building_fe_assembly_1 (for a bug fix)
Disables Achievements