
This mod adds 227 new species traits to the game:
■ 51 Robotic/Cyborg Traits
- 33 common traits (21 of them will be available to Cyborgs)
- 7 robots only
- 11 machines only
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The mod contains some origin traits which cannot be added or removed after the start of the game. The traits will provide very distinctive attributes/backgrounds for the species and some of them may alter the gameplay remarkably. They are indicated as blue icons.
Other Compatibility Issue
Note that the mod manipulates and overrides vanilla elements of:
- (game_rules) species_has_happiness
The localisations below have been updated/integrated into the Trait Diversity mod files. Many thanks to the original translators.
Below have also been included in the mod files, but since Stellaris has no such language option, it is written as an English file and would replace the English text. To use it, it needs to be loaded as a separate mod.
- Cadence
- the creator of the GUI mod that TD previously used
- Scradegn, oh no, zafil4, Blazing 4lum3n, yaroslavs2003, BalaiRapace
- Other localisation contributors
- Also all the modders who kept TD updated for new game versions during my absence
Hope you enjoy this mod, please rate it if you like it!