Version 3.14.* Initial Release
(Should work in older game versions if they use the current edict mechanics.)
Ascension Theory used to exist as a sink for Unity once you completed every Tradition Tree... but as the game has grown, so have the uses for Unity. Now once Ascension Theory is unlocked, turning on every Ambition is as simple as producing enough Unity. But what if choosing your Ambitions was a more engaging choice, and what if there was more choices to make?
Ambitions Overhaul
This mod does the following:
- Adds 2 new Technologies - Ascension Formula (Physics) & Ascension Schema (Engineering).
- All 3 Ascension technologies grant an Ascension perk and unlock up to 8 Ambitions to choose from. Some Ambitions may require other technologies, like Psionic Theory.
- A 25th Ambition is unlocked on completing all 3 Ascension technologies.
- Ambitions scale in cost based on total Ascension Perks (+1 base cost, from 25) and total active Ambitions (+20% per). Initially, this makes them cheaper, with 8 Ambitions & 7-8 perks having about the same cost as in vanilla. Running more will quickly see the upkeep increase!
Compatibility
Without increasing the Ascension Perk cap, Perks still cap at 8 instead of 10. Overwrites the original Ambition Edicts so Ambitions load in order. Other mods that rely on the vanilla Ambitions may need a patch. No other files were harmed.
Planned Features
Gestalt swaps for Hives and Machine Networks. Swaps for different Ascension Paths. Options to change how many Ascension Perks are available with an in-game menu. More interesting Ambitions (Worried that more than 25 could feel "cluttered")
Languages
- English
- (Will add other user's translations with credit)
Known Issues
Hive Minds and Machine Networks use the same Ambitions. They have a few swapped descriptions and effects planned but are not ready for release yet.
Ambition cost & upkeep does not update without leaving and re-entering the menu. Cost is meant to be predictive of your *actual* upkeep (before edict upkeep modifiers). Sadly this is a vanilla UI limitation.