StellarStellaris
For 3.3.X ✔️

What does this mod do?
This mod adds 5 additional tradition trees to the base game.

  • Industry
  • Science
  • Navy
  • Statecraft
  • Leadership

Below you will find descriptions for what each tree does.

Industry
This one focuses on improving your ability to extract basic resources.
Adoption Bonus:
Your mining stations cost 50% less, are built 100% faster and cost 50% less in energy upkeep.
Layered Shifts:
Your workers (or menial drones if you are hive or machine) produce 5% more resources.
Compact Extraction Centers:
The generator, mining and agriculture districts provide 1 additional housing.
Rare Resource Extraction:
Production of rare crystals, exotic gases and volatile motes increased by 10%.
Built-in Forges:
Every mining station produces 0.10 alloys.
Optimized Algorithms:
Your mining stations produce 20% more resources.
Finisher Bonus:
You unlock 5 planetary decisions that improve either miner, technician, farmer, artisan or metallurgist job output by 20% (you can only choose on per planet).

Science
This one focuses on increasing your research output.
Adoption Bonus:
Your research stations cost 50% less, are built 100% faster and cost 50% less in energy upkeep.
Signature Research Field:
you gain 20% research speed in a field of your choice. (Particles, industry, biology, etc.) furthermore, you gain a 10% boost in the overall category depending on your choice (engineering, physics or society).
Research Grants:
Increases physics, society and engineering output from researchers by 10%.
Advanced Studies:
researcher upkeep reduced by 20% and all researchers produce 0.5 unity.
Science Director:
Grants every planet 1 science director job (or 1 brain drone or calculator job if you are machine or hive)
Exotic Experiments:
Research station output increased by 20%.
Finisher Bonus:
Unlocks the Science Focus policies, allowing you to get a +15% research speed bonus in either engineering, society or physics, while receiving a -5% in the other two. Alternatively, you can get a +10% in two of your choice while the third receives a -5%, or lastly just a flat +5% across the board.

Navy
This one focuses on improving your ships.
Adoption Bonus:
Ship weapon damage increased by 5%.
Electromagnetic Propulsion:
Choose between 30% sublight speed or 10% longer weapon range.
Design Considerations:
Choose between 10% lower ship maintenance or 10% lower ship build costs.
Offensive Capabilities:
Choose between 20% more damage to kinetic weapons, energy weapons or 10% more damage and 50% faster missiles.
Carrier Operations:
Choose between 50% faster and 15% more damage and attack speed to your strike craft or 50% more damage and fire rate for your point defense weapons.
Defensive Capabilities:
Choose between 20% more shield, armor or hull hit points, but a 5% decrease in hit points for the ones you don't focus.
Finisher Bonus:
Ship accuracy and evasion increased by 10%.

Statecraft
This one focuses on improving the effectiveness of your state.
Adoption Bonus:
Stability increased by 5%.
Controlled State:
Governing ethics attraction +25% (+10% pop assembly speed for machines and +10% pop growth for hive).
Central Administration:
Empire size penalties reduced by 10%.
Unison:
Increases monthly unity by 10%.
Service Arrangement:
20% more amenities.
Stellar Government:
Edict fund increased by 10 and an additional 10%.
Finisher Bonus:
1 more civic slot.

Leadership
This one focuses on improving the effectiveness of your leaders.
Adoption Bonus:
Unlocks the galactiv university building, which grants 1 administrator job, 1 science director job and 2 culture worker jobs. (with similar versions for machine, hive and megacorp).
Internships:
Leader experience gain is increased by 50%.
Knowledge Download:
Unlocks a special edict (that requires the Galactic University on your capital), called knowledge download, when active all your leaders gain 5 experience a month (this is affected by leader experience gain).
Life Extension:
Your leaders gain 50 years of extra lifespan (-20% leader upkeep for machine).
Extended Schooling:
The max level of your leaders is increased by 2.
Ruler's Cabinet:
Increase your monthly influence by 0.5
Adds 1 envoy.
Finisher Bonus:
Provided you possess the Galactic University on your capital, all your leaders gain a special trait called Galactic Graduate, which grants several bonuses to all your leaders.


Compatibility
This mod makes changes to 02_rural_districts.txt, which might make it incompatible with some mods that change planetary districts.
TitleSimple Traditions
Steam ID2436408502
Steam App281990 (steamDB)
Steam Manifest/UGC8595779792801607927
Creator SteamID76561198016849029
Steam Created2021-03-26T17:40:13+00:00
Steam Updated2022-05-16T08:21:43+00:00
Steam Updated relative1610.7 days ago
Revision #48
Revision archived?Yes (fetch: 2022-06-16 00:15:00)
Revision file date2022-05-16 08:21:42
Tracked Steam files18
Tracked mod files104
Mod size0 B

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
Simple Traditions 60 NO 0 B 2023-07-02 20:23:35 2026-10-10 23:05:01
Simple Traditions 60 Yes (fetch: 2023-07-03 09:21:15) 7.66 MB 2023-07-02 20:23:35 2026-10-10 23:05:01
Simple Traditions 53 Yes (fetch: 2022-12-24 06:13:31) 7.23 MB 2022-12-24 06:12:14 2023-02-07 19:05:01
Simple Traditions 52 Yes (fetch: 2022-12-09 03:10:43) 7.18 MB 2022-12-09 03:10:16 2022-12-24 10:05:01
Simple Traditions 51 Yes (fetch: 2022-12-03 11:19:54) 7.18 MB 2022-12-03 11:11:43 2022-12-09 06:05:02
Simple Traditions 50 Yes (fetch: 2022-10-07 22:44:13) 7.18 MB 2022-10-07 22:08:25 2022-12-03 16:05:01
Simple Traditions 49 Yes (fetch: 2022-06-21 09:15:09) 4.46 MB 2022-06-21 09:12:38 2022-09-20 22:05:02
Simple Traditions 48 Yes (fetch: 2022-06-16 00:15:00) 0 B 2022-05-16 03:13:00 2022-06-21 14:05:03
Simple Traditions 48 Yes (fetch: 2022-05-16 03:14:41) 4.46 MB 2022-05-16 03:13:00 2022-06-21 14:05:03
Simple Traditions 47 Yes (fetch: 2022-05-12 14:16:51) 4.46 MB 2022-05-12 13:13:02 2022-05-16 08:05:03
Simple Traditions 46 Yes (fetch: 2022-04-17 13:26:48) 4.46 MB 2022-04-13 06:10:45 2022-05-12 17:05:03
Simple Traditions 44 Yes (fetch: 2022-04-13 04:24:02) 4.43 MB 2022-04-10 02:57:03 2022-04-13 11:05:01


Mod File inventory

Path Extension File Count File Size
common/buildings txt 1 4.44 KB
common/decisions txt 1 9.29 KB
common/defines txt 1 47 B
common/districts txt 1 19.65 KB
common/economic_categories txt 1 26.45 KB
common/edicts txt 1 1.17 KB
common/on_actions txt 1 137 B
common/policies txt 1 2.82 KB
common/static_modifiers txt 1 3.84 KB
common/tradition_categories txt 5 4.66 KB
common/traditions txt 5 13.9 KB
common/traits txt 1 3.23 KB
events txt 1 19.23 KB
gfx/interface/icons/buildings psd 1 89.72 KB
gfx/interface/icons/buildings dds 2 49.95 KB
gfx/interface/icons/decisions dds 6 142.19 KB
gfx/interface/icons/decisions psd 1 68.31 KB
gfx/interface/icons/traits/leader_traits psd 1 29.83 KB
gfx/interface/icons/traits/leader_traits dds 1 18.59 KB
gfx/interface/tiles psd 2 2.21 MB
gfx/interface/tiles dds 10 542.63 KB
gfx/interface/traditions dds 45 674.01 KB
gfx/interface/traditions psd 1 22.6 KB
gfx/interface/tree_icons psd 1 41.92 KB
gfx/interface/tree_icons dds 5 103.88 KB
interface gfx 1 8.38 KB
localisation yml 1 33.38 KB