StellarStellaris
Have you ever wanted to play as a feudal/imperial empire, but found that Stellaris was lacking quite a bit with that play-style?

This mod aims to fix that. This mod edits the game so that you're allowed to form federations with your subjects.

It then utilizes the federation framework to make a federation that functions more like an empire.

The result? A (hopefully) better feudal/imperial-type gameplay experience.




Origin:

- I've added a basic Empire federation origin to the game, similar to the vanilla federation origins. You'll start in an Empire federation, with 2 other members who will be your vassals. Howver, unlike vanilla federation origins where federation memebrs will have similar ethics to you, these vassals can be any combinations of ethics.


Empire Project:

- Just like normal federations, the empire federation now has a project. It's the same as the hegemony federation project, with some differences. No subject of an empire federation can reject the project. There are 2 different options subjects can pick. Subjects can either willingly support the project, or unenthusiastically go along with the project.

- Subjects who go along willingly will gain +10 opinion from the Crown nation, decaying at 2 / year. Subjects who are unenthusiastic will resent their emperor for forcing them to contribute resources towards the project. They will gain -60 opinion towards the Crown nation, decaying at 2/year. Subjects will either willingly go along with the project, or be unenthusiastic participants depending on the Crown nation's relationship with the subject and the empire federation cohesion.

- All AI empires will contribute to the project, but at least 3 subjects must contribute to get the best reward. This is irrespective of how many members are in the empire federation, so if there are only 2 members besides yourself, you cannot get the best reward.

- The project becomes available after the Empire has been formed for at least 50 years.




Good to Know:

- Perks and their effects.

- Need to be either authoritarian or have the Feudal Society civic to form the federation.

- Imperial (federation) Fleet has no hard cap.

- Empire Federation subjects have -50% Diplomatic Weight.

- Members of the Empire federation have to ask to leave. If the Emperor denies their request, the only way for them to leave is for them to use the Independence casus belli and break free of their overlord.

- Federation Law cooldown is 2 years. For some reason, the cooldown timer doesn't seem to show up. Sorry about that.

- Emperor has an edict to disable law proposal changes. No need to worry about cohesion loss if unruly subjects can't propose laws.

---

- If you choose to invite someone to your Empire Federation (which will be extremely difficult as no one wants to give up their autonomy to an emperor), they don't automatically become your vassal. Doing this breaks the War in Heaven, so it's not an option. Thing is, I don't know how many sovereign nations would accept invites to become vassals in an empire as opposed to remaining independent, and I didn't make this mod with the intention of inviting independent nations. If you want to conquer an independent nation, use the Imperialism war-goal. On winning the war, they will become your vassal and a member of the federation. If you're now asking why I can do it for the war goal and not for a regular invite: no idea, game's screwy.

- The voting benefits only extend to the AI, so this doesn't work well when other players are in the Empire federation. This is because other players can also propose votes, and because the AI will always say yes, they basically have the same voting power privilege as the emperor. I don't know a way around this at the moment.

- English only as of right now. If you want to do translations to other languages, just let me know and I'll give you the yml file if you can't find it yourself.




Bugs:

- There appears to be a bug in base game that has to due with Fleet Construction. If you switch from where if you its original setting to the other setting and then back to the original setting, the new setting cannot be chosen again. It never comes off cooldown. By default, it's set so that only the Emperor/President can build fleets. This is because of another vanilla bug where if the default setting is that AI can build fleets, they won't. Once you change it so that the AI can build, I don't recommend changing it back unless you never want them to be able to build again. There is really no explanation for this bizarre behavior. I'm hoping it's something Paradox fixes, because the code doesn't seem to affect it at all. If this becomes a big problem, I will look at just reverting a lot of my changes to laws, because there aren't many other options.




Credits:

- Russian Localisation by Anti4iteR. Thank you!

- Crown and star vectors for the federation icon by Vecteezy




Some Other Mods I've Made/Updated:

- Civil Wars

- More Authorities

- Useful Heirs

- Species Name to Nation Demonym

- End Truce & Close Borders

- We Require Borders

- No More Exclaves

- Vassals Expanded and Reworked - FunEFork

- Intervene: Help Friendly Nations - FunEFork

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Support:

For the best support, find me at #mrfuneguys-mods on the Stellaris Modding Den Discord:

TitleViable Feudalism and Imperialism - Empire Federation
Steam ID2114559224
Steam App281990 (steamDB)
Steam Manifest/UGC5994630020887833057
Creator SteamID76561198025143641
Steam Created2020-05-31T09:16:47+00:00
Steam Updated2022-12-06T15:17:21+00:00
Steam Updated relative1406.4 days ago
Revision #233
Revision archived?Yes (fetch: 2022-12-06 09:14:43)
Revision file date2022-12-06 15:17:21
Tracked Steam files13
Tracked mod files76
Mod size794.68 KB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
Viable Feudalism and Imperialism - Empire Federation 296 NO 2.86 MB 2026-10-10 13:04:34 2026-10-10 23:05:01
Viable Feudalism and Imperialism - Empire Federation 295 NO 2.74 MB 2026-10-10 12:12:31 2026-06-27 20:05:01
Viable Feudalism and Imperialism - Empire Federation 291 NO 2.71 MB 2026-10-10 11:37:24 2026-05-18 02:05:02
Viable Feudalism and Imperialism - Empire Federation 290 NO 2.63 MB 2026-10-10 04:49:17 2026-04-20 00:05:01
Viable Feudalism and Imperialism - Empire Federation 289 NO 2.62 MB 2026-10-10 03:53:48 2025-05-05 23:05:01
Viable Feudalism and Imperialism - Empire Federation 288 NO 2.62 MB 2026-10-10 03:42:06 2025-02-03 03:05:03
Viable Feudalism and Imperialism - Empire Federation 287 NO 2.61 MB 2026-10-10 03:41:13 2025-01-22 22:05:03
Viable Feudalism and Imperialism - Empire Federation 286 NO 2.61 MB 2026-10-10 03:38:31 2025-01-22 06:05:02
Viable Feudalism and Imperialism - Empire Federation 279 NO 2.58 MB 2026-10-09 16:42:04 2024-09-15 12:05:01
Viable Feudalism and Imperialism - Empire Federation 278 NO 2.42 MB 2026-10-09 16:20:33 2024-05-26 17:05:01
Viable Feudalism and Imperialism - Empire Federation 277 NO 2.42 MB 2026-10-09 16:19:52 2024-05-23 21:05:01
Viable Feudalism and Imperialism - Empire Federation 276 NO 2.14 MB 2026-10-09 14:17:40 2024-05-23 19:05:01
Viable Feudalism and Imperialism - Empire Federation 274 NO 1.79 MB 2026-10-09 09:43:51 2024-05-07 16:05:01
Viable Feudalism and Imperialism - Empire Federation 273 NO 0 B 2024-01-16 13:13:35 2024-03-30 14:05:01
Viable Feudalism and Imperialism - Empire Federation 273 Yes (fetch: 2024-01-16 13:16:27) 1.78 MB 2024-01-16 13:13:35 2024-03-30 14:05:01
Viable Feudalism and Imperialism - Empire Federation 272 Yes (fetch: 2023-12-07 03:04:14) 953.46 KB 2023-12-06 20:23:21 2024-01-16 19:05:02
Viable Feudalism and Imperialism - Empire Federation 271 Yes (fetch: 2023-10-18 15:15:24) 953.35 KB 2023-10-18 15:13:17 2023-11-29 18:05:01
Viable Feudalism and Imperialism - Empire Federation 270 Yes (fetch: 2023-10-17 17:21:36) 953.35 KB 2023-10-17 17:13:58 2023-10-18 20:05:01
Viable Feudalism and Imperialism - Empire Federation 269 Yes (fetch: 2023-10-17 14:16:37) 953.35 KB 2023-10-17 14:14:54 2023-10-17 21:05:01
Viable Feudalism and Imperialism - Empire Federation 268 Yes (fetch: 2023-10-17 13:16:38) 952.77 KB 2023-10-17 13:14:11 2023-10-17 19:05:01
Viable Feudalism and Imperialism - Empire Federation 267 Yes (fetch: 2023-10-07 16:13:55) 951.39 KB 2023-10-07 16:12:02 2023-10-17 18:05:01
Viable Feudalism and Imperialism - Empire Federation 266 Yes (fetch: 2023-09-29 21:31:28) 948.82 KB 2023-09-29 01:15:49 2023-10-07 21:05:01
Viable Feudalism and Imperialism - Empire Federation 265 Yes (fetch: 2023-07-03 01:25:13) 931.54 KB 2023-07-02 20:23:21 2023-09-20 20:05:01
Viable Feudalism and Imperialism - Empire Federation 242 Yes (fetch: 2023-01-15 12:20:18) 793.02 KB 2023-01-15 12:12:17 2023-02-07 19:05:01
Viable Feudalism and Imperialism - Empire Federation 241 Yes (fetch: 2023-01-15 09:15:26) 793.54 KB 2023-01-15 09:12:37 2023-01-15 16:05:01
Viable Feudalism and Imperialism - Empire Federation 240 Yes (fetch: 2023-01-13 09:15:04) 793.54 KB 2023-01-13 09:12:32 2023-01-15 13:05:02
Viable Feudalism and Imperialism - Empire Federation 239 Yes (fetch: 2023-01-12 16:13:23) 793.45 KB 2023-01-12 16:12:25 2023-01-13 14:05:02
Viable Feudalism and Imperialism - Empire Federation 238 Yes (fetch: 2023-01-12 04:13:55) 793.37 KB 2023-01-12 04:12:19 2023-01-12 21:05:02
Viable Feudalism and Imperialism - Empire Federation 237 Yes (fetch: 2023-01-12 02:13:00) 793.67 KB 2023-01-12 02:11:45 2023-01-12 09:05:02
Viable Feudalism and Imperialism - Empire Federation 234 Yes (fetch: 2023-01-11 20:15:45) 0 B 2022-12-07 19:12:13 2023-01-12 07:05:01
Viable Feudalism and Imperialism - Empire Federation 234 Yes (fetch: 2022-12-07 19:13:32) 794.84 KB 2022-12-07 19:12:13 2023-01-12 07:05:01
Viable Feudalism and Imperialism - Empire Federation 233 Yes (fetch: 2022-12-06 09:14:43) 794.68 KB 2022-12-06 09:09:15 2022-12-08 00:05:01
Viable Feudalism and Imperialism - Empire Federation 229 Yes (fetch: 2022-12-05 19:15:17) 780.82 KB 2022-12-05 19:11:45 2022-12-06 14:05:02
Viable Feudalism and Imperialism - Empire Federation 228 Yes (fetch: 2022-12-05 17:13:02) 780.82 KB 2022-12-05 17:11:38 2022-12-06 00:05:02
Viable Feudalism and Imperialism - Empire Federation 227 Yes (fetch: 2022-12-03 05:56:09) 781.1 KB 2022-12-03 03:12:02 2022-12-05 22:05:01
Viable Feudalism and Imperialism - Empire Federation 224 Yes (fetch: 2022-10-18 18:13:22) 0 B 2022-10-07 22:08:48 2022-11-28 13:05:03
Viable Feudalism and Imperialism - Empire Federation 224 Yes (fetch: 2022-10-08 01:15:06) 782.13 KB 2022-10-07 22:08:48 2022-11-28 13:05:03
Viable Feudalism and Imperialism - Empire Federation 219 Yes (fetch: 2022-09-20 11:19:22) 778.61 KB 2022-09-20 11:11:35 2022-09-20 22:05:02
Viable Feudalism and Imperialism - Empire Federation 218 Yes (fetch: 2022-05-08 19:13:13) 803.9 KB 2022-05-08 19:12:30 2022-09-20 16:05:01
Viable Feudalism and Imperialism - Empire Federation 217 Yes (fetch: 2022-04-20 17:11:26) 803.62 KB 2022-04-19 21:10:44 2022-05-09 00:05:03
Viable Feudalism and Imperialism - Empire Federation 216 Yes (fetch: 2022-04-17 18:20:43) 803.43 KB 2022-04-10 02:57:03 2022-04-20 02:05:01


Mod File inventory

Path Extension File Count File Size
common/casus_belli txt 1 490 B
common/deposits txt 1 1.01 KB
common/diplomatic_actions txt 1 20.16 KB
common/diplo_phrases txt 1 4.12 KB
common/edicts txt 1 1.29 KB
common/event_chains txt 1 476 B
common/federation_law_categories txt 1 6.98 KB
common/federation_laws txt 13 92.26 KB
common/federation_perks txt 1 3.24 KB
common/federation_types txt 1 2.34 KB
common/governments/civics txt 1 1.04 KB
common/intel_categories txt 2 2.39 KB
common/on_actions txt 1 1.23 KB
common/opinion_modifiers txt 1 644 B
common/pop_faction_types txt 1 13.35 KB
common/random_names txt 1 3.72 KB
common/scripted_effects txt 3 4.22 KB
common/scripted_loc txt 1 961 B
common/scripted_triggers txt 2 4.52 KB
common/special_projects txt 1 9.18 KB
common/static_modifiers txt 1 765 B
common/war_goals txt 3 9.25 KB
events txt 6 57.63 KB
gfx/interface/icons/federation/federation_perks dds 15 105.23 KB
gfx/interface/icons/federation/federation_types dds 1 11.5 KB
gfx/interface/icons/federation_types dds 1 11.5 KB
interface gfx 1 549 B
localisation yml 8 338.59 KB