StellarStellaris
Please note that this is an old version. I couldn't hook up update to it. Proceed here to proper page


Rejoice, boys and girls, ladies and gentlemen, children of all ages! The primitives are here! And with the most gaudy thumbnail known to man.

This is the 2.2 compilation of my 3 primitive mods - Primitive Robots, Primitive Hive Minds and Tomb World Primitives. As before they feature gestalt primitives with their own sets of missions and Post-apocalyptic folks. Unfortunately, primitive hives and robots still get sorted to "Others" in diplomacy.

List of features and how are they different from past version:


In compliance with Paradox Policies, most of the content is locked behind Utopia DLC as it uses content from it. Except for Primitive Robots - they are locked behind Synthetic Dawn.

Primitive Robots: With their own buildings and jobs they can be observed for engineering gain, scrapped for minerals or taken over. In addition to potentially inhabiting Earth, they can end up in Deneb System as well. They no longer spawn on Ring World though - that would be OP in the new version
Primitive Hive Minds: Observe them with no ethical considerations for society gain, or conquer them or turn them pre-sapient for later uplifting. Hive Minds can dominate them and absorb into their own hives
Tomb World Primitives: More or less regular primitives but on Tomb World. They have lots of different jobs. Unlike past version, they have Survivor trait and not tomb adaptation.
Habitat Primitives: A rare form of primitive civilisation that lives on a habitat. They can't be agressively observed or enlightened, although those whose policies allow inflitration or enlightenement can negotiatiate for them to join your empire.

All 4 types of civilisations can spawn on Earth. Discover rich history of Earth through immersive environmental storytelling that turns Todd Howard green with envy (Disclaimer: Not really, it's, like, a single feature at the moment). Oh, and Sol is now fully integrated on galactic map, no more weird standoffish system in the Galaxy's core.

Safety not guaranteed: I only played it once before

I didn't have an opportunity to fully test the mod extensively, so some features might be missing. Be on the lookout for missing events, missions and the like.

The mod overwrites:

- Observation missions
- Event game_start.1
- Game rule "can_orbital_bombard" - but replaces it with much more logical and universal alternative, should not cause any issues

Compatibility patch with Gods and Guardians.

In addition the mod uses somewhat resource-intensive conditions on galaxy generation. I didn't have much issue, but I suspect others might. Please report if galaxy generation becomes unbearably slow.

Planned features

Next up: Mechanists and Syncretic primitives. Otherwise similar to regular primitives, but with an extra missions. I'll have to decide if it's fine to have them lack proper civics after reaching space age, or should I need to make an overwrite. Mechanists don't need an overwrite, but syncretics do.

Also final editing of texts. I got a bit impatient.

E-begging department:

Buy me a coffee
Patreon
TitlePrimitive Worlds (Now Deprecated)
Steam ID1625967300
Steam App281990 (steamDB)
Steam Manifest/UGC4288456149425476280
Creator SteamID76561198264260848
Steam Created2019-01-15T22:48:05+00:00
Steam Updated2019-07-19T20:40:27+00:00
Steam Updated relative2642.3 days ago
Revision #0
Revision archived?NO!
Revision file date
Tracked Steam files15
Tracked mod files53
Mod size60.75 KB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
Primitive Worlds (Now Deprecated) 0 NO 60.75 KB 2022-04-10 02:57:03 2026-10-10 23:05:01
Primitive Worlds (Now Deprecated) 0 Yes (fetch: 2022-04-14 22:46:24) 67.11 KB 2022-04-10 02:57:03 2026-10-10 23:05:01


Mod File inventory

Path Extension File Count File Size
common/armies txt 1 564 B
common/buildings txt 4 10.23 KB
common/colony_types txt 1 562 B
common/country_types txt 1 1.1 KB
common/deposits txt 1 931 B
common/game_rules txt 1 553 B
common/governments/civics txt 4 2.94 KB
common/governments txt 5 2.44 KB
common/observation_station_missions txt 4 27.44 KB
common/on_actions txt 4 1.62 KB
common/opinion_modifiers txt 1 579 B
common/pop_jobs txt 4 16.23 KB
common/random_names txt 1 780 B
common/scripted_effects txt 2 16.97 KB
common/solar_system_initializers txt 5 56.5 KB
common/special_projects txt 1 717 B
common/static_modifiers txt 2 1.23 KB
events txt 5 94.87 KB
gfx/interface/icons/deposits dds 1 3.84 KB
localisation yml 4 50.19 KB