StellarStellaris
Broken! Would require too much work to rework to the new pop system.


The AI in Stellaris can struggle with food- if it loses a planet and winds up in starvation, the unhappiness and unrest can bring its mineral production so low it can't afford to redevelop any tiles into farms to stop the starvation, and it stagnates. This mod aims to fix that!

Once an empire starts starving, there is a roughly 6-month window before the consequences get serious. Then, roughly every 6 months one random starving biological pop on each planet will die. This will eventually bring the population down enough that the empire has enough food!

This mod also tweaks the 'Food Deficit' effect to completely prevent pop growth, and boost emigration.

My other mods:

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Title[OBSOLETE] Starvation - Rationing & Death [2.2]
Steam ID1185610408
Steam App281990 (steamDB)
Steam Manifest/UGC4663294035095701808
Creator SteamID76561197967091005
Steam Created2017-10-30T08:06:43+00:00
Steam Updated2019-11-08T21:55:15+00:00
Steam Updated relative2530.2 days ago
Revision #1
Revision archived?Yes (fetch: 2022-04-14 21:14:04)
Revision file date2019-11-08 21:55:15
Tracked Steam files7
Tracked mod files5
Mod size170.88 KB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
[OBSOLETE] Starvation - Rationing & Death [2.2] 1 Yes (fetch: 2022-04-14 21:14:04) 170.88 KB 2022-04-10 02:57:03 2026-10-10 23:05:01


Mod File inventory

Path Extension File Count File Size
common/static_modifiers txt 1 1.06 KB
events txt 1 1.16 KB