This mod contains all the texture in 2K format (2048x1024 px) in the traditional PDX format (DXT1 for diffuse and DXT5 for normals/specular).
I strongly advice using these textures, the difference with 4K is minimal unless you zoom on the planet.
Cloud mod is still
required.
If your computer can't run these properly, I suggest you try out the LITE mod, which sacrifice a bit of variety for enhanced performance:
For any other information, please go to the
cloud mod.
- 2.1:
Barren planet update:
- 10 new barren planets
- 10 new cold barren planets
- 2.0:
Major rework of the way the mod works :
- Base has been renamed Clouds, still required for other planet variety mods to work, it is a shared dependency. (580 Mb)
- "Uninhabitable pack" is now the "2K pack", contains ALL the textures for ALL planets in the 2K resolution. (1.62 Gb)
- "Inhabitable pack" is now the "4K pack", contains ALL the textures for ALL planets in the 4K resolution. (2.96 Gb)
- LITE has been reworked a bit and received the new normal maps. (650 Mb)
- The modular packs are dropped.
Bug fix :
- ALL normal maps corrected (they were inverted due to openGL/Dx fuckery).
- Many specular reworked and fixed.
- Many seams corrected.
Optimization :
- Removed normal maps for gas giants.
New planets :
- 5 new alpine planets
- 5 new arctic planets
- 5 new barren planets
- 5 new desert planets
- 5 new gaia planets
- 15 new gas giants planets
- 5 new molten planets
- 5 new savannah planets
- 5 new toxic planets
- 5 new tundra planets
- 4 new machine planets
New clouds :
- Final rework for the clouds, all of them have been hand drawn. No more procedural generation. Last time I have to do this hopefully.
- 1.2:
- New Toxic planets, 11 new planets added to the existing 4. (concern only uninhabitable)
- New Shielded planets, 4 new planets added to unique one. (concern only uninhabitable)
- 1.1:
Optimization:
- Clouds cut down to 4K for diffuse, 2K for normal, and 1K for shadows (was mistakenly in 8K, should greatly improve performance).
- Clouds texture variety down, from 35 to 15.
- Base mod size down to 210 Mo (from 1500 Mb).
Various :
- Clouds entirely redone, they're more aesthetically pleasing with more transparency.
- Tomb world variety now 10 (was 6).
- Made some planet packs standalone (barren, cold barren, molten, gas giant & tomb).
- Renamed textures to enhance mod compatibility.
- Save game enabler available, to put new texture on a old save.
- Lite version released, half the textures for less powerful computers.