StellarStellaris
This Mod is not Iron Man compatible!


Description

When Utopia released back in the day I was really pumped for the ability to build megastructures such as ringworlds. They always looked really awesome and now it was our turn to make our own.

However upon closer inspection it turned out, that ringworlds suffered several issues. When I found out, that my newly built 50k alloy investment did not use my empire flag color, my disappointment was boundless and my day was ruined. I mean for this amount of cash you can demand some proper LED's on your ring eh? How are you supposed to assert your dominance over the aliens if you can't even properly light the mightiest of your structues?

If you feel the same way, then this Mod is for you!

Recommended Mods

Aquatics Empire Color Mod: mod_detail.php?publishedfileid=2662477629

Features


  • Ringworlds are now properly affected by your empire primary flag color, just like any other megastructure.

  • Clouds are now shown on all ringworlds. Previously only Humanoids had them.

  • Changed the landscape of the ringworlds to Gaia to reflect their planetary portrait.

  • Added custom entities for proper Humanoids ringworld support. Paradox never made the entries for Humanoids, hence they used the default fallback ringworld model.


Since this mod is purely cosmetical there is no need for the Utopia DLC as repairable ringworlds should be affected by this as well.

Compatibility
This mod overwrites the following entities:

"ringworld_habitable_entity_01_entity"
"ringworld_habitable_entity_01_clouds_entity"
"ringworld_tech_entity_01_entity"
"ringworld_seam_entity_01_entity"
"arthropoid_01_ringworld_habitable_entity_01_entity"
"arthropoid_01_ringworld_tech_entity_01_entity"
"arthropoid_01_ringworld_seam_entity_01_entity"
"avian_01_ringworld_habitable_entity_01_entity"
"avian_01_ringworld_tech_entity_01_entity"
"avian_01_ringworld_seam_entity_01_entity"
"fungoid_01_ringworld_habitable_entity_01_entity"
"fungoid_01_ringworld_tech_entity_01_entity"
"fungoid_01_ringworld_seam_entity_01_entity"
"mammalian_01_ringworld_habitable_entity_01_entity"
"mammalian_01_ringworld_tech_entity_01_entity"
"mammalian_01_ringworld_seam_entity_01_entity"
"molluscoid_01_ringworld_habitable_entity_01_entity"
"molluscoid_01_ringworld_tech_entity_01_entity"
"molluscoid_01_ringworld_seam_entity_01_entity"
"plantoid_01_ringworld_habitable_entity_01_entity"
"plantoid_01_ringworld_tech_entity_01_entity"
"plantoid_01_ringworld_seam_entity_01_entity"
"reptilian_01_ringworld_habitable_entity_01_entity"
"reptilian_01_ringworld_tech_entity_01_entity"
"reptilian_01_ringworld_seam_entity_01_entity"
"lithoid_01_ringworld_habitable_entity_01_entity"
"lithoid_01_ringworld_tech_entity_01_entity"
"lithoid_01_ringworld_seam_entity_01_entity"
"necroid_01_ringworld_habitable_entity_01_entity"
"necroid_01_ringworld_tech_entity_01_entity"
"necroid_01_ringworld_seam_entity_01_entity"
"nemesis_01_ringworld_habitable_entity_01_entity"
"nemesis_01_ringworld_tech_entity_01_entity"
"nemesis_01_ringworld_seam_entity_01_entity"
"aquatics_01_ringworld_habitable_entity_01_entity"
"aquatics_01_ringworld_tech_entity_01_entity"
"aquatics_01_ringworld_seam_entity_01_entity"

And the following graphical cultures:

"mammalian_01"
"reptilian_01"
"necroid_01"
"nemesis_01"
"aquatics_01"

Thus it is incompatible with any other mod that overwrites these files as well.
TitleRingworld lights fix
Steam ID2058439694
Steam App281990 (steamDB)
Steam Manifest/UGC7527400194929315450
Creator SteamID76561197972230554
Steam Created2020-04-12T16:17:52+00:00
Steam Updated2022-05-12T16:18:55+00:00
Steam Updated relative1614.5 days ago
Revision #25
Revision archived?Yes (fetch: 2022-05-12 11:45:20)
Revision file date2022-05-12 16:18:53
Tracked Steam files10
Tracked mod files7
Mod size11 MB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
Ringworld lights fix 39 NO 11.01 MB 2026-10-10 13:07:49 2026-10-10 23:05:01
Ringworld lights fix 38 NO 11.01 MB 2026-10-10 11:04:13 2026-06-30 15:05:01
Ringworld lights fix 37 NO 11.01 MB 2026-10-10 08:41:27 2026-03-24 14:05:02
Ringworld lights fix 36 NO 10.99 MB 2026-10-10 06:20:23 2025-11-29 12:05:02
Ringworld lights fix 34 NO 11.13 MB 2026-10-10 03:38:31 2025-07-29 17:05:01
Ringworld lights fix 33 NO 11.02 MB 2026-10-10 01:30:21 2024-09-15 12:05:01
Ringworld lights fix 32 NO 11.05 MB 2026-10-09 12:03:33 2024-08-02 22:05:02
Ringworld lights fix 31 NO 0 B 2023-12-06 11:18:18 2024-04-20 11:05:02
Ringworld lights fix 31 Yes (fetch: 2023-12-08 01:22:08) 11.05 MB 2023-12-06 11:18:18 2024-04-20 11:05:02
Ringworld lights fix 30 Yes (fetch: 2023-09-29 22:36:55) 11.05 MB 2023-09-29 00:21:05 2023-11-18 16:05:01
Ringworld lights fix 29 Yes (fetch: 2023-07-04 00:59:45) 11.05 MB 2023-07-02 20:24:25 2023-09-19 15:05:02
Ringworld lights fix 27 Yes (fetch: 2022-12-26 09:18:45) 11.01 MB 2022-12-26 09:13:13 2023-02-07 19:05:01
Ringworld lights fix 26 Yes (fetch: 2022-10-08 08:13:34) 11.05 MB 2022-10-08 05:13:03 2022-12-26 10:05:01
Ringworld lights fix 25 Yes (fetch: 2022-05-12 11:45:20) 11 MB 2022-05-12 11:01:35 2022-09-20 23:05:02
Ringworld lights fix 24 Yes (fetch: 2022-04-14 10:50:04) 11.04 MB 2022-04-10 02:57:03 2022-05-12 14:05:02


Mod File inventory

Path Extension File Count File Size
common/graphical_culture txt 1 2.33 KB
gfx/models/planets dds 2 10.67 MB
gfx/models/planets asset 1 42.75 KB