StellarStellaris
A mod that expands on the spaceborne empires and creatures, such as enclaves and caravaneers. Includes new caravan deals, the return of the nomads, and more.

Full Feature List


All:
- Ships and stations have higher armor and shields
- stations have more hp and daily hull and armor generation


Enclaves:
- Enclave species get additional traits (most important being erudite for the curators)
- Trader Enclaves offer alloys and consumer goods after the galactic market is founded
- At 75 opinion, can buy a special edicts from Trader Enclaves that mimics the effects of the strategic resources from pre-2.2
- At 100 opinion, Trader Enclaves can offer you a special deal once every 10 years
- Artist Enclaves can build new stations to replace any that were destroyed
- Artist monument gives +15% unity from jobs
- Ministry of Culture now gives +10% unity on planet, +5% unity empire wide, and +10% government ethics attraction (non-gestalt) or -10 deviance (gestalt) empire wide
- Additional patronage events
- Artist Festival has a chance to spawn artist troupe half-species pops (requires Megacorp)
- Artist Festival has a chance to spawn a unique artist monument on one of your planets
- New Curator Technologies
- Materialist Fallen Empires won't ask you for your curator scientists
- Archeology Lab with Ancient Relics also gives +25% anomaly research speed


Caravaneers:
New Possible Trade Deals:
- All
- Product: one precursor artifact (one-time offer, not including precursors from Ancient Relics)

- Numistic Order:
- Product: Spawn a valuable solar system, Cost: 12 months of Engineering Research
- Product: Numistic Multi-Focused Management tech (-10% empire size from districts and colonies, -10% bureaucrat upkeep), Cost: 200 Volatile Motes
- Product: 75 Zro, Cost: 1000 Consumer Goods (non-gestalt only)

- Vengralian Trium:
- Product: Baneth Nutritional Suppliments (3000 food)
- Product: Epigenetic Triggers Technology
- Product: 100 Volatile Motes
- Product: 25 Dark Matter (rare without the Dark Matter Drawing tech)
- Product: Productivity Stimulants (+10% worker production, plus some side effects, on one planet for 80 years)
- Product: 8 Minor Artifacts (requires Ancient Relics)
- Product: 1 Envoy for 80 Years
- Cost: 2000 Minerals
- Cost: 60 Rare Crystals
- Cost: 1 Level 5+ Scientist

- Racket Industrial Enterprise
- Product: Munitions (-50% ship and army upkeep for 25 years), same costs as Racket leader
- Product: +2 alloy from mineral mining station, Cost: same as +5 energy deposit
- Product: Minerals (200, 500, 1000), Cost: Alloys (20, 50, 100) (machine only)
- Product: 40 Nanites (requires Distant Stars), same cost as Alloys/Exotic Gases/Living Metal
- Product: 5 Minor Artifacts (requires Ancient Relics), same cost as Orbital Trash Dispersal technology
- Product: Scavengers (+15% miner production for 80 years), Cost: 3000 energy
- Product: 20 Intel on a random empire (weighted towards rivals and neighbors), Cost: 70 influence

- Adjusted some weights when choosing products and pricing
- Caravan Destroyer will also come with medium UV lasers
- Racket will sell robot pops to synthetic empires
- Tupperware will also save on mineral pop upkeep (Lithoids)
- Vengralian Trium will accept complex drones as payment from machine empires
- Vengralian Trium will accept random pops as payment from non gestalt empires if they have unemployed or undesirable pops
- Spawning Stimulants also give +10% organic pop assembly
- The Numistic Order starts with a species from a random ai empire ready to sell
- New Caravan events
- New Reliquaries


Marauders and Pirates
- Space pirate's main system will still spawn with Apocalypse. With Apocalypse, 2 pirate fleets will start roaming the galaxy 33-50 years after game start
- Marauders will accept alloys as tribute
- Mercenary and Raider fleets are 50% stronger
- Raiding the Galactic Emperor is twice as expensive
- Khan's fleets are twice as strong, and can spawns more fleets depending on the strength of the existing default empires
- Khan starts with strong starbases in their starting systems
- Khan will generally not try to attack fallen empires
- When down to their last planet, ai will generally surrender to the Khan rather than die
- Successor empires are generally stronger


Space Creatures
- Option to pacify space creatures can be chosen after further researching the creature. Cost of pacification has been reduced to keep the total cost the same
- Void Clouds can be pacified by non-xenophobe spiritualists (plus the usual suspects)
- Mining Drones can be reprogrammed by materialists, robot empires, and non-spiritualist pacifists
- Rogue Servitors have the option to pacify space creatures
- Added a method to get Crystal-Forged Plating if you chose to pacify the crystals
- Added a method to get the Surveyor if you chose to pacify the mining drones
- Buffed the Ameoba Centenarian
- Space Whales and Ameobas will wander the galaxy, as they once did.
- Killing peaceful spacers (such as the Tiyanki or the enclaves) will upset xenophile and pacifist pops
- Hunting buff gives more resources per fleet:
- - Amoebas, 1000 energy and food, 500 society research
- - Crystals, 500 minerals, 25 rare crystals, 500 physics research
- - Clouds, 500 energy, 25 exotic gases, 500 physics research
- - Drones, 500 energy, 25 volatile motes, 500 engineering research


Nomads:
- Nomads will spawn if Megacorp is enabled
- Nomads will spawn with a larger fleet, with cruisers as well as destroyers


Leviathans:
- Wraiths can spawn if discovered after the mid-game - will spawn 65-75 years after discovery

Other
New Origin: Nesting Grounds (Requires Distant Stars)
- Start with an adopted space amoeba
- Starts with amoebas pacified, and relevant tech options unlocked

Donations


I have recently launched a patreon page. I have a lot of future plans for my mods, but they will rely on your support to see fruition. I'm not planning on delaying releases for non-patreons or anything like that, but my patreons will get behind the scenes looks into upcoming content. If you enjoy my mods, I hope you consider donating a little.
TitleSpaceborne Civs Expanded
Steam ID2790961377
Steam App281990 (steamDB)
Steam Manifest/UGC4893441607483686999
Creator SteamID76561198025779391
Steam Created2022-04-08T02:47:45+00:00
Steam Updated2022-04-10T00:49:29+00:00
Steam Updated relative1647.1 days ago
Revision #2
Revision archived?Yes (fetch: 2022-04-15 12:49:22)
Revision file date2022-04-10 00:49:29
Tracked Steam files2
Tracked mod files63
Mod size1.08 MB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
Spaceborne Civs Expanded 69 NO 1.24 MB 2026-10-10 15:08:20 2026-10-10 23:05:01
Spaceborne Civs Expanded 68 NO 1.24 MB 2026-10-10 15:02:54 2026-10-06 05:05:01
Spaceborne Civs Expanded 67 NO 1.24 MB 2026-10-10 13:30:26 2026-09-27 16:05:01
Spaceborne Civs Expanded 66 NO 1.24 MB 2026-10-10 13:13:14 2026-07-18 04:05:01
Spaceborne Civs Expanded 65 NO 1.22 MB 2026-10-10 11:09:38 2026-07-05 06:05:01
Spaceborne Civs Expanded 64 NO 1.27 MB 2026-10-10 10:17:54 2026-03-28 20:05:01
Spaceborne Civs Expanded 63 NO 1.27 MB 2026-10-10 10:03:20 2026-02-15 05:05:01
Spaceborne Civs Expanded 62 NO 1.27 MB 2026-10-10 10:02:18 2026-02-03 07:05:01
Spaceborne Civs Expanded 61 NO 1.27 MB 2026-10-10 09:12:29 2026-02-02 17:05:02
Spaceborne Civs Expanded 60 NO 1.27 MB 2026-10-10 09:02:11 2025-12-24 05:05:01
Spaceborne Civs Expanded 59 NO 1.27 MB 2026-10-10 08:50:40 2025-12-16 06:05:01
Spaceborne Civs Expanded 58 NO 1.27 MB 2026-10-10 07:32:46 2025-12-06 19:05:01
Spaceborne Civs Expanded 57 NO 1.26 MB 2026-10-10 05:55:08 2025-09-28 22:05:01
Spaceborne Civs Expanded 56 NO 1.26 MB 2026-10-10 05:47:19 2025-07-08 07:05:01
Spaceborne Civs Expanded 55 NO 1.26 MB 2026-10-10 05:44:28 2025-07-01 04:05:02
Spaceborne Civs Expanded 54 NO 1.26 MB 2026-10-10 05:19:22 2025-06-28 20:05:02
Spaceborne Civs Expanded 53 NO 1.26 MB 2026-10-10 05:11:29 2025-06-11 17:05:01
Spaceborne Civs Expanded 52 NO 1.25 MB 2026-10-10 05:04:01 2025-05-28 23:05:04
Spaceborne Civs Expanded 51 NO 1.25 MB 2026-10-10 04:55:42 2025-05-19 04:05:02
Spaceborne Civs Expanded 50 NO 1.25 MB 2026-10-10 03:38:31 2025-05-11 18:05:02
Spaceborne Civs Expanded 44 NO 1.19 MB 2026-10-10 03:36:44 2024-09-15 12:05:01
Spaceborne Civs Expanded 43 NO 1.19 MB 2026-10-10 03:36:44 2024-09-13 21:05:01
Spaceborne Civs Expanded 42 NO 1.19 MB 2026-10-10 03:35:46 2024-09-13 20:05:01
Spaceborne Civs Expanded 41 NO 1.19 MB 2026-10-09 17:41:17 2024-09-09 10:05:01
Spaceborne Civs Expanded 40 NO 1.19 MB 2026-10-09 15:58:12 2024-06-03 15:05:02
Spaceborne Civs Expanded 39 NO 1.19 MB 2026-10-09 14:45:06 2024-05-20 22:05:02
Spaceborne Civs Expanded 38 NO 1.16 MB 2026-10-09 09:05:39 2024-05-11 04:05:02
Spaceborne Civs Expanded 37 NO 1.15 MB 2026-10-09 06:47:41 2024-03-24 20:05:01
Spaceborne Civs Expanded 36 NO 0 B 2026-10-09 05:54:04 2024-03-06 20:05:02
Spaceborne Civs Expanded 36 NO 1.15 MB 2026-10-09 05:54:04 2024-03-06 20:05:02
Spaceborne Civs Expanded 35 Yes (fetch: 2023-12-31 11:09:22) 1.15 MB 2023-12-30 15:34:39 2024-02-28 23:05:01
Spaceborne Civs Expanded 34 Yes (fetch: 2023-12-08 05:58:43) 1.15 MB 2023-12-06 14:43:32 2023-12-20 04:05:02
Spaceborne Civs Expanded 33 Yes (fetch: 2023-12-08 01:42:04) 1.15 MB 2023-12-06 11:33:55 2023-11-22 21:05:01
Spaceborne Civs Expanded 32 Yes (fetch: 2023-10-26 19:15:48) 1.16 MB 2023-10-26 19:15:14 2023-11-19 00:05:01
Spaceborne Civs Expanded 31 Yes (fetch: 2023-10-04 02:26:54) 0 B 2023-09-30 13:08:52 2023-10-22 20:05:01
Spaceborne Civs Expanded 31 Yes (fetch: 2023-09-30 15:20:32) 1.16 MB 2023-09-30 13:08:52 2023-10-22 20:05:01
Spaceborne Civs Expanded 30 Yes (fetch: 2023-09-29 20:46:35) 1.16 MB 2023-09-28 23:04:18 2023-09-30 00:05:01
Spaceborne Civs Expanded 28 Yes (fetch: 2023-09-29 12:56:58) 1.16 MB 2023-09-28 19:30:05 2023-09-17 22:05:01
Spaceborne Civs Expanded 27 Yes (fetch: 2023-07-09 05:25:39) 1.15 MB 2023-07-09 02:49:51 2023-09-13 00:05:01
Spaceborne Civs Expanded 26 Yes (fetch: 2023-07-03 09:43:58) 1.15 MB 2023-07-02 20:23:37 2023-07-06 19:05:01
Spaceborne Civs Expanded 14 Yes (fetch: 2022-12-03 06:04:47) 1.16 MB 2022-12-03 03:12:05 2023-02-07 19:05:01
Spaceborne Civs Expanded 13 Yes (fetch: 2022-10-08 01:43:49) 1.16 MB 2022-10-07 22:08:56 2022-11-28 13:05:03
Spaceborne Civs Expanded 7 Yes (fetch: 2022-07-07 15:14:13) 1.2 MB 2022-07-07 15:12:58 2022-09-20 22:05:02
Spaceborne Civs Expanded 6 Yes (fetch: 2022-06-24 22:16:48) 1.2 MB 2022-06-24 22:13:04 2022-07-07 20:05:03
Spaceborne Civs Expanded 5 Yes (fetch: 2022-06-24 19:14:27) 1.19 MB 2022-06-24 19:12:01 2022-06-25 03:05:02
Spaceborne Civs Expanded 4 Yes (fetch: 2022-05-25 01:24:14) 1.11 MB 2022-05-25 01:11:05 2022-06-25 00:05:03
Spaceborne Civs Expanded 3 Yes (fetch: 2022-05-14 22:14:18) 1.1 MB 2022-05-14 22:11:06 2022-05-22 23:05:02
Spaceborne Civs Expanded 2 Yes (fetch: 2022-04-15 12:49:22) 1.08 MB 2022-04-10 03:24:34 2022-05-15 03:05:02
Spaceborne Civs Expanded 1 Yes (fetch: 2022-04-18 23:19:00) 1.07 MB 2022-04-10 02:58:44 2022-04-08 03:04:30


Mod File inventory

Path Extension File Count File Size
common/buildings txt 1 3.01 KB
common/decisions txt 2 4.25 KB
common/deposits txt 1 1.4 KB
common/edicts txt 1 1.82 KB
common/event_chains txt 1 404 B
common/game_rules txt 1 1.86 KB
common/global_ship_designs txt 3 65.41 KB
common/governments/civics txt 1 834 B
common/on_actions txt 1 1.04 KB
common/scripted_effects txt 4 157.7 KB
common/scripted_loc txt 2 18.31 KB
common/scripted_triggers txt 2 13.73 KB
common/section_templates txt 2 17.2 KB
common/ship_sizes txt 5 11.08 KB
common/solar_system_initializers txt 2 18.67 KB
common/special_projects txt 1 4.83 KB
common/start_screen_messages txt 1 633 B
common/static_modifiers txt 2 4.52 KB
common/technology txt 1 5.66 KB
events txt 13 407.59 KB
gfx/event_pictures/origins dds 1 12.59 KB
gfx/interface/icons/origins dds 1 6.38 KB
gfx/interface/icons/technologies dds 2 2.89 KB
interface gfx 1 163 B
localisation/english yml 3 50.43 KB
localisation/english/replace yml 1 1.82 KB
localisation_synced yml 1 49 B