StellarStellaris
This mod changes ACOT buildings and district zones to fully automated, pop-less versions for empires with World Machine Origin from Machines & Robot Expansion Continued.

Important! Buildings are not automated if placed on non-auto planets. They automated only on origin auto planet and ringworld. Also some buildings work differently, for example, Personality Uplink building instead of providing bonuses to pop production for certain amount of pops now does when enough total districts are built, however provided bonus is 2 times smaller. When upgrading to ACOT capital, make sure you have one free slot, where current capital building is located.

All auto machine world capital building buffs also apply to most buildings from this mod. However i feel like it's too OP. Let me know in comments if this is the case.

This mod doesn't change building description so it might be silly sometimes.

I don't have plans on changing their description any time soon since will be busy with creating and maintaining similar mods but for ACOT submods and some other mods. They're coming soon.

Similar mods
World Machine Origin Gigastructures buildings

World Machine Origin DoA Buildings

Load Order:
World Machine Origin DoA Buildings

World Machine Origin ACOT Buildings
TitleWorld Machine Origin ACOT Buildings
Steam ID3679636017
Steam App281990 (steamDB)
Steam Manifest/UGC4648162532215247109
Creator SteamID76561198417607797
Steam Created2026-03-06T10:04:45+00:00
Steam Updated2026-03-06T13:19:41+00:00
Steam Updated relative220.5 days ago
Revision #23
Revision archived?NO!
Revision file date
Tracked Steam files7
Tracked mod files0
Mod size670.31 KB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
World Machine Origin ACOT Buildings 23 NO 670.31 KB 2026-10-10 10:42:00 2026-10-10 23:05:01
World Machine Origin ACOT Buildings 22 NO 684.47 KB 2026-10-10 10:42:00 2026-03-06 13:05:01


Mod File inventory

Path Extension File Count File Size