What is this?
"Not so quick" patch to add Chickenhunt's
Amazing Space Battles' effects to
Additional Vanilla Weapons Revived.
How?
This patch overrides Additional Vanilla Weapons' gfx files with ones containing Amazing Space Battles' effects. Additionally, overrides AVW's Strike Craft templates to adjust stats to ASB values.
Why?
Cause it's pretty.
Requirements
This mod MUST be below Additional Vanilla Weapons, else the changes will be overwritten.
Note: This patch SHOULD work with other versions of Additional Vanilla Weapons. The Mass Accelerators may not change their effects correctly (should default to Kinetic Artillery effects) and Strike Craft will have Revived's stats hardcoded into them, but everything else should be fine.
- Additional Vanilla Ultimate is NOT compatible (changes all projectile calls to avu_ variables).
ASB Ironman "should" be compatible, but you will need to delete a file from this patch to remove the Strike Craft changes. Serendipitously, the same file that breaks achievements! AVW itself will still break those things though.
- Navigate to ...\Steam\steamapps\workshop\content\281990\3173775673
- Delete the common folder.
Compatibility
This mod makes changes to vanilla components, but not files.
This mod is NOT achievement friendly.
Known Issues
- Mass Accelerators will not change effects correctly when used with versions of Additional Vanilla Weapons other then Revived. Base files call Artillery effects, Revived changes them to their own calls. This patch assumes that change has been made.
- Strike Craft have stats from Revived when used with other AVW mods. It's an overwrite thing, but they are pretty close to Sam_'s values anyway. Probably only noticed it due to this note.
- If not using AVC, there will be 1 error in the error log about AVC_REGEN_HULL_TISSUE_2. Safe to ignore, override is present for those that use AVC as well.
Feedback Please!
Changes noted in comments and patch notes. Feel free to comment on any aspect!