Synthetic Leader Traits
Synthetic Leader Traits is a small mod that adds many new veteran traits (and a new destiny and negative trait) that are available to any Synthetic leader. The aim was to build upon the ascension paths to allow for more diverse roleplay/thematics and some new gameplay elements.
These leader traits are weighted to be somewhat rare and balanced to be slightly more powerful than an average trait, however like any leader trait, their effectiveness will vary on the current strategy.
The mod is currently only available in English (translators welcome).
Check out similar mods of mine,
Psionic Leader Traits and
Erudite Leader Traits!
Compatibility
Features require Galactic Paragons DLC.
Zero base game files harmed (Should be compatible with all other mods)
(Should also work properly with any mods that allow for multiple ascension paths, such as allowing Cybernetic Psionics)
NOT achievement compatible (
Only UI mods that don't change features can be)
Features
The list of traits and their effects is as follows:
Endless Drive (Available to Commissioners, Urbanists, and Analysts)
Planet: +10% production from robots, +10% mechanical pop assembly speed
Sector: +5% production from robots, +5% mechanical pop assembly speed
Next-Gen Processing (Available to Advisors)
Councilor: -10 empire size
Blunt Directives (Available to Ambassadors)
Councilor: -20% claim influence cost
Obfuscated Code (Available to Delegates)
GalCom: 5% diplomatic weight from fleets
Federation: +0.5 federation experience
Computational Understanding (Available to Strategists)
Councilor: +5% ship fire rate, +5% evasion
Mainframe Integration (Available to Admirals)
Fleet: +10 evasion
Leader: +25% experience
Thorough Annihilation (Available to Generals)
Army: +100% collateral damage, +5% morale damage
Introspective Revisions (Available to Statisticians)
Councilor: -7.5% robot upkeep
Evolved AI Assistent (Available to Explorers and Scholars)(Requires Sapient/Custom AI Assistent trait)
Leader: +40% survey speed, +40% anomaly research speed
Councilor: +10% survey speed, +10% anomaly research speed
Enhanced Perception (Available to Scholars)
Leader: +10% anomaly research speed, +10% archealogy speed, +10 astral rift speed
Failing Subroutines (Negative Trait)
Councilor: +10% empire size effect
Ex Machina (Destiny trait)
Councilor: +1 monthly influence, +0.25 unity per pop
Contact
Please notify me with any bug reports, suggestions, and/or questions. I’d love all the feedback and the easiest way to contact me is via my discord @Accorata. Feel free to message me privately there or ping me on either the
Official Stellaris Discord or the
Stellaris Modding Den.