Tackling Pollution and some other themes, adding more gameplay and roleplay options in the Toxoid style.
Contents
Pollution - The Toxic Traits will add Pollution to your Planets, which decreased Food Output, Habitability and Increases Amenities Consumption of your Pops. Sub-categories of Pollution with additional effects exist.
Toxoid - Cancels out the effects of the Pollution modifier.
Poisonous - Cancels out the effects of the Pollution modifier, causes Pollution & Poisonous Pollution.
Poisonous Pollution - Will eventually kill pops without immunity to Pollution.
Detoxifier - Cancels out the effects of the Pollution modifier, gains additional Pop Growth from Pollution and reduces Pollution on Planets.
Toxic Spores - Botanic Trait which increases Pop Growth for other Toxic Spores, but also produces Pollution
Toxic Emissions - Machine Trait which decreases Pop Energy Upkeep and increases Gas Production, but also produces Pollution
Toxic Metabolites - Organics Trait which gives multiple small buffs but also produces Pollution
Profligate - Negative Trait which Increases Pop Consumer Goods Upkeep and produces Pollution
Destructive - increases Energy & Minerals from Jobs, produces Pollution
Chemists - Researchers produce a small quantity of Motes, increases rare resources from jobs and produces Pollution
Addicts - Have increased consumer goods upkeep and reduced resource production. Further reduces happiness when not in Chemical Bliss.
Suggestions
Leave your suggestions for more Toxoid traits or origins below!
Compatibility and Patches
Doesn't overwrite any vanilla files -
should be compatible with most if not all other mods.
Localisation
Leave a comment or contact me if you have a translation, i'll integrate or link them here.
Currently supported:
- German
- Russian ( Special Thanks to
Яна Солях! )
Also check out my other mods:
Worthy Ascension Perks
Mute's Galactic Quests
Mute's Extended Species
Icons by
Lorc and
Delapouite
Available here