StellarStellaris
This mod is always one major version earlier than the latest version, as a backup


Newest Version Here Production Revolution 3.3
v2.056 (Check you mod version in the mod panels and always get the latest version for the newest bug fixes.)

Without a doubt, pops and jobs are Stellaris' biggest source of lag right now. Every month, the AI checks, for every single pop in the game, for every single trait and modifier, every single job and its candidate pops. You can imagine how intensive this gets, so much so that Paradox had to introduce population control in the 3.0 update.
What Production Revolution(PR) does is to completely get rid of that system, and condense everything into a single, easy-to-use system. Every pop is aggregated into a variable known as Manpower(representative of population) for every planet, and every job type compatible with this mod is condensed into a single job representative of the output/work of all the jobs on that planet. In short, this means that instead of checking thousands of pops for hundreds of different jobs, Stellaris only needs to do it only once.


If you enjoy this mod, please rate it positively and favorite it so others can find it more easily.



<You can find PR's menus through planetary decisions. >
<! Dark Blue UI ! and ! Dark Blue UI - PR Planet Interface ! are not required, but are recommended for better UI interface and parameter check. >
Vanilla vs PR Performance Compare Video (older ver.)
If you need 3.0
For Japanese Translation





Overview



  • 详细介绍,点击链接,非常复杂的使用说明(慢慢看吧)
  • Large reductions in lag
  • Micromanagement largely out the window
  • Economy redefined, uses Manpower Economy instead. Pops converted to Manpower, jobs to Revolutionized Industry Jobs.
  • Production output correlated with ratio of Manpower and Revolutionized Industry Jobs.
  • All production modifiers calculated and unified.
  • Higher Manpower or lower Revolutionized Industry Jobs increase output.
  • New planet-specific planetary features, districts and bonuses.
  • Districts unlock new building/branch office slots.
  • District and buildings jobs equally represented and calculated.
  • Do NOT manually touch jobs.




Load order

Production Revolution should be AT THE BOTTOM - the less stuff that overwrites PR the better.


Compatibility

[h2]

  • StellarStellaris - completely incompatible due to it changing the way modifiers are updated.
  • Ruler Level System, Scientist Level Extension and Merged Leader Levels has some script conflicts, which leads to CTD, which may be targeted for compatibility in the future.
  • Theory of Population Malthusian Blade 3.1.* and Species Countries - completely incompatible, they will break manpower system
  • Vanilla job support is integrated, and anything that modifies Vanilla jobs is supported. e.g. Traits that give Metallurgists 20% bonus to Alloy production will be taken into account when PR calculates production output.
  • Mods that add new job types need compatibility patches to work with PR, but will otherwise work just fine using the Vanilla job system.
  • Mods that use num_pops for checks or other functionalities need compatibility patches - Because PR greatly condenses large numbers of pops, num_pops might not be accurate as a check for other mods.
  • Here are some cusomized Compatibility Patch


Some Additional Tips - As mentioned here, by minimizing sections of your outliner (i.e. Planets, Military Ships, Armies etc.), you'll be able to further increase game speed immensely.




<If you have any problem with this mod, find "kasako_mods" channel here.>

Title! Production Revolution [3.2]
Steam ID2409578462
Steam App281990 (steamDB)
Steam Manifest/UGC508899545520415739
Creator SteamID76561199083769506
Steam Created2021-02-27T16:30:26+00:00
Steam Updated2022-02-24T13:08:19+00:00
Steam Updated relative1691.6 days ago
Revision #9
Revision archived?Yes (fetch: 2022-04-13 08:12:58)
Revision file date2022-02-24 13:08:08
Tracked Steam files5
Tracked mod files475
Mod size12.4 MB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
! Production Revolution [3.2] 9 NO 1.79 MB 2022-04-10 02:57:03 2026-10-10 23:05:01
! Production Revolution [3.2] 9 Yes (fetch: 2022-04-13 08:12:58) 12.4 MB 2022-04-10 02:57:03 2026-10-10 23:05:01


Mod File inventory

Path Extension File Count File Size
common/buildings txt 3 56.82 KB
common/button_effects txt 2 45.61 KB
common/decisions txt 1 3.19 KB
common/defines txt 1 953 B
common/deposit_categories txt 1 19 B
common/deposits txt 10 120 KB
common/districts txt 5 47.6 KB
common/economic_categories txt 1 523 B
common/game_rules txt 1 1.16 KB
common/megastructures txt 1 1.45 KB
common/on_actions txt 1 5.89 KB
common/pop_categories txt 2 3.57 KB
common/pop_jobs txt 11 75.89 KB
common/scripted_effects txt 28 754.68 KB
common/scripted_triggers txt 6 16.3 KB
common/scripted_variables txt 1 1.28 KB
common/static_modifiers txt 5 20.94 KB
common/strategic_resources txt 1 1.66 KB
common/technology txt 1 295 B
common/traits txt 1 369 B
events txt 10 107.32 KB
gfx/interface/icons/decisions dds 6 48.21 KB
gfx/interface/icons/deposits dds 16 461.38 KB
gfx/interface/icons/districts dds 28 618.16 KB
gfx/interface/icons/districts/grid_box dds 56 161.8 KB
gfx/interface/icons/jobs dds 24 104.02 KB
gfx/interface/icons/modifiers dds 97 312.32 KB
gfx/interface/icons/planet_modifiers dds 65 922.19 KB
gfx/interface/icons/pop_categories dds 4 14.56 KB
gfx/interface/icons/resources dds 14 23.63 KB
gfx/interface/icons/traits dds 1 3.41 KB
gfx/interface/z_modmenu dds 8 5.87 MB
gfx/interface/z_pr dds 3 469.13 KB
gfx/portraits/city_sets dds 1 1.23 MB
interface gfx 1 6.11 KB
interface gui 1 21.53 KB
localisation yml 15 238.83 KB
!未使用/bk_common txt_OTDT 2 48.83 KB
!未使用/bk_common 4 41.71 KB
!未使用/bk_common txt_OLD过于复杂 1 31.07 KB
!未使用/bk_events bak 1 3.77 KB
!未使用/bk_events bk_关闭vanilla同化 1 1.87 KB
!未使用/bk_events bak_210924_旧man转化 1 25.37 KB
!未使用/bk_地块法 txt_地块 3 24.64 KB
!未使用/bk_地块法 txt_地块_old 1 2.41 KB
!未使用/bk_地块法 txt_old 1 40.35 KB
!未使用/bk_岗位法 txt_岗位 10 176.47 KB
!未使用/bk_岗位法 txt_岗位_需补员 1 6.88 KB
!未使用/bk_死灵转化/edicts txt_死灵转化vanilla 1 6.06 KB
!未使用/bk_死灵转化 txt_死灵转化pr 1 806 B
!未使用/bk_死灵转化 txt_死灵转化vanilla 1 4.18 KB
!未使用 8 23.8 KB
!未使用 png 2 64.41 KB