StellarStellaris
as requested i didnt change anything as the 2.6 version works still but ill be keeping it up to date through the future updates

This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support.

This mod may be removed if he returns to the modding community and wishes it taken down to consolidate effort.

Original Mod
Original Description (links culled to avoid misdirection):
==========================================
Tired of sitting passively while your enemies bombard your planets? Build some planetary cannons to fight back! These cannons target ships in orbit of your planet, both military craft and transports. Planetary cannons, don't leave home without them... installed.

Note: Colossus do not enter orbit so they cannot be targeted. For that try At War: Planetary Defense Force which can send system-limited ships against them.

Features
Planetary Coilgun Battery building to take on enemy fleets in orbit. Fires 20 shots at a time. 35% chance to hit, 10 - 25 hull damage, 3 day cool-down. Unlocks with the Coilguns technology.
Planetary Railgun Battery building to take on enemy fleets in orbit. Fires 20 shots at a time. 40% chance to hit, 20 - 35 hull damage, 4 day cool-down. Unlocks with the Advanced Railguns technology.
Planetary Proton Cannon building to take on enemy fleets in orbit. 50% chance to hit, 100 - 500 hull damage, 5 day cool-down. Unlocks with the Proton Launchers technology.
Planetary Neutron Cannon building to take on enemy fleets in orbit. 60% chance to hit, 500 - 1500 hull damage, 7 day cool-down. Upgrade 1. Unlocks with the Neutron Launchers technology
Planetary Tachyon Cannon building to take on enemy fleets in orbit. 70% chance to hit, 1000 - 5000 hull damage, 10 day cool-down. Upgrade 2. Unlocks with the Tachyon Lances technology
Planetary Gun Batteries and Cannons can target transport ships while not under bombardment.
Planetary Gun Batteries can be set to target transports before other fleets using a planetary decision on the planet in question.
Only one Gun Battery and one Cannon per planet.

Limitations
Planetary cannon damage is directly against hull points, ignoring shields and armor as that is the only type of damage a mod can do to a ship currently.
Not currently able to target an active colossus (charging / firing) as they don't enter planet orbit.

Compatibility
This mod only overwrites the message types file (common/message_types.txt) to add new message types and should be compatible with any mod that does not add message types.
Compatible with Stellaris v2.8.1*
As with any mod that affects game play, NOT achievement compatible.

DESCRIPTOR ERROR?
Delete this entire folder from your PC: Steam\SteamApps\workshop\content\281990 and verify stellaris game files via steam this is a steam workshop problem that just happens once in a while


donations are always welcomed as its good motivation to continue releasing new mods and update existing mods with more content as i plan to keep these updated until the the last update happens
https://paypal.me/supportmaltsmods?locale.x=en_US

TitleAt War: Planetary Cannons 2.8.1 update
Steam ID2335141018
Steam App281990 (steamDB)
Steam Manifest/UGC6063759844677559590
Creator SteamID76561198044516972
Steam Created2020-12-26T04:52:02+00:00
Steam Updated2020-12-26T04:52:02+00:00
Steam Updated relative2117 days ago
Revision #1
Revision archived?Yes (fetch: 2022-04-13 13:21:37)
Revision file date2020-12-26 04:52:00
Tracked Steam files4
Tracked mod files74
Mod size1.86 MB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
At War: Planetary Cannons 2.8.1 update 1 NO 604.16 KB 2022-04-10 02:57:03 2026-10-10 23:05:01
At War: Planetary Cannons 2.8.1 update 1 Yes (fetch: 2022-04-13 13:21:37) 1.86 MB 2022-04-10 02:57:03 2026-10-10 23:05:01


Mod File inventory

Path Extension File Count File Size
common/ambient_objects txt 1 1.01 KB
common/buildings txt 1 12.33 KB
common/decisions txt 1 1.66 KB
common txt 1 40.91 KB
common/on_actions txt 1 313 B
common/pop_jobs txt 1 5.34 KB
common/scripted_effects txt 2 35.78 KB
common/scripted_triggers txt 1 781 B
common/static_modifiers txt 1 271 B
events txt 1 8.33 KB
gfx/event_pictures dds 1 197.88 KB
gfx/event_pictures/help dds 1 263.8 KB
gfx/interface/icons/buildings dds 5 188.2 KB
gfx/interface/icons/decisions dds 2 16.07 KB
gfx/interface/icons/jobs dds 4 14.56 KB
gfx/interface/icons/messages dds 4 30.61 KB
gfx/interface/icons/modifiers dds 6 38.64 KB
gfx/models asset 1 2.44 KB
gfx/particles/combat asset 7 655.03 KB
gfx/particles gfx 2 1.24 KB
gfx/particles/ships asset 1 1.32 KB
gfx/projectiles txt 1 780 B
interface gfx 1 783 B
localisation/braz_por yml 3 6.62 KB
localisation/english yml 3 6.54 KB
localisation/french yml 3 6.61 KB
localisation/german yml 3 6.61 KB
localisation/polish yml 3 6.61 KB
localisation/russian yml 3 6.61 KB
localisation/simp_chinese yml 3 6.63 KB
localisation/spanish yml 3 6.61 KB