StellarStellaris

Origins

- 4 New Origins
- 1 New Archeological Site

Exodus
Forced to leave their homes, this civilization comes from afar in search of a new and better life. It is unclear how many started this journey, but only a few have made it to their destination.
Scattered and unprepared, will this civilization be able to thrive once again?

Starts without a homeworld!
Starts with 3 Colony Ships and their Escorts scattered across the galaxy.
Starts with extra Resources.
Colony Ships provide +4 pops.
Starbase Capacity: +3.

Stargate
The unearthing of the Stargate changed everything! Having actual proof of alien technology in our very own planet proves that life has been around long before us.
Starts with a Stargate and an Archeological site in the homeworld.
Does not have any FTL technology researched.

You can get the FTL tech by finishing the archeological site or luck at the tech rolls.
Once you have FTL tech you can use the hyperlanes and stargates.
There will be other habitable planets with stargates in them, which will ensure you are connected to some ideal and not so ideal planets.

Agglomerating Nanites
These microscopic machines can agglomerate themselves to create pops, structures and space ships at will.
Ships, Buildings and Outposts cost Nanites to build in return of reduced Alloys and Minerals.
Daily Hull regen increased by +1%
Replicators Nanites Output: +0.5
Replicators Alloys Upkeep: +1

Loopers
In the far future these species bent spacetime. Some say it was an accident while developing FTL travel, others say it was the last resort against an impending doom.
Start with a Time Rift around your homeworld which makes the planet shift through different timelines
When the planet shifts timeline it will reset all buildings and districts.
Resources will be provided based on the silos brought from other timelines once the planet shifts.
Start with 20 Time Traveling pops.


Support the Collective by becoming a patreon!

I really enjoy modding and creating content for the community and id like to keep on working for you guys!
Please Help me by becoming a patreon or donating, i really need to sustain myself to keep on working, specially under my high standards. Hope you can provide some assistance and enjoy the mod!

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New and exciting origins! I loved creating this mod and im planning on adding more! Specially for those robots :D
Some ideas that may or not make the cut:
Viral Background (machines, you started as a computer virus, something happened. Can infect other machines somehow)
Labrats (your species were an experiment of an alien race, you used to be non sapient but.. well.. evolution. Your planet has other non sapient experiments that never evolved. Non machines)
Suggestions are welcome! Aaand yeah, i know, those names are bad. haha truth being told, I need to think of the mechanics and fun of those first!



List of Modifications:
Tweaked Technology: tech_hyper_drive_1
Tweaked Component Template: "EMPTY_DRIVE" and "HYPER_DRIVE_1"
other than that, it should be compatibile with everything


Support the Collective by becoming a patreon!
Click here to become a patreon:

https://www.patreon.com/hivemods

TitleComplex Origins
Steam ID2060393654
Steam App281990 (steamDB)
Steam Manifest/UGC1805998258839815187
Creator SteamID76561198058943486
Steam Created2020-04-14T04:22:06+00:00
Steam Updated2020-07-20T23:11:26+00:00
Steam Updated relative2275.1 days ago
Revision #30
Revision archived?Yes (fetch: 2022-04-15 17:52:35)
Revision file date2020-07-20 23:11:25
Tracked Steam files14
Tracked mod files129
Mod size19.63 MB

Tracked mod revisions

Title Revision # Archived? Size Metadata created Metadata last updated
Complex Origins 30 NO 8.19 MB 2022-04-10 02:57:03 2026-10-10 23:05:01
Complex Origins 30 Yes (fetch: 2022-04-15 17:52:35) 19.63 MB 2022-04-10 02:57:03 2026-10-10 23:05:01


Mod File inventory

Path Extension File Count File Size
common/ambient_objects txt 1 147 B
common/archaeological_site_types txt 1 2.19 KB
common/buildings txt 1 3.04 KB
common/button_effects txt 1 875 B
common/bypass txt 1 3.33 KB
common/component_templates txt 1 2.42 KB
common/country_types txt 1 7.18 KB
common/decisions txt 1 511 B
common/deposits txt 1 1.01 KB
common/economic_categories txt 1 16.35 KB
common/governments/civics txt 5 3.29 KB
common/megastructures txt 1 916 B
common txt 1 41.47 KB
common/on_actions txt 8 1.85 KB
common/planet_classes txt 1 812 B
common/scripted_effects txt 3 16.7 KB
common/scripted_loc txt 1 2.37 KB
common/scripted_triggers txt 2 3.57 KB
common/solar_system_initializers txt 4 29.43 KB
common/start_screen_messages txt 1 683 B
common/static_modifiers txt 3 3.51 KB
common/technology txt 1 4.11 KB
common/traits txt 1 286 B
events txt 8 22.19 KB
gfx/event_pictures dds 9 3.39 MB
gfx/event_pictures/origins dds 5 494.77 KB
gfx/interface/icons/deposits dds 1 28.84 KB
gfx/interface/icons/message dds 2 14.7 KB
gfx/interface/icons/modifiers dds 1 4.13 KB
gfx/interface/icons/origins dds 6 38.25 KB
gfx/interface/icons/technologies dds 3 24.14 KB
gfx/interface/icons/traits dds 1 3.41 KB
gfx/models/effects/timeless asset 1 965 B
gfx/models/planets dds 3 13.33 MB
gfx/models/planets asset 1 688 B
gfx/shared dds 3 1.04 MB
interface gfx 2 3.39 KB
interface gui 1 10.24 KB
localisation/braz_port yml 5 15.86 KB
localisation/english yml 7 20.18 KB
localisation/french yml 5 16.99 KB
localisation/german yml 5 15.85 KB
localisation/polish yml 5 15.85 KB
localisation/russian yml 5 15.85 KB
localisation/spanish yml 5 15.85 KB